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Experience bonus?

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The experiance bonus causes the AI's troops to act at one level higher per level of bonus. For instance at a +1 bonus "green" troops under AI control would perform as "regular" troops, regular as veteran etc. At a +3 bonus "green" troops would act the same as "crack" troops.

This would make them less likely to break and reduce command delay times and generally make the AI troops and tanks a little more formidible. As far as I know however it does not change the value of the AI units for end game scoring.

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