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Suggestion for the future : Why not reinforcements in QB ?


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Hello gentlemen,

Like many other guys there and around, I mostly play Quick Battles with my opponents (PBEM...). After many battles, an idea comes to me. I don't know if someone talk about this thing before here but let's go smile.gif

I know this option will not be available in CMBB, BFC said that 1.03 patch was the last update (Dooh ! :mad: ) but... Why not setting reinforcements in QB ?

Imagine the settings pannels : It would be interesting to add a value of points to allow for reinforcements and indicate a turn (or a period of the battle : first quarter, middle...) when these extra-units would appear. Of course, all these settings could be random : AI would select in your purchase list which units to keep behind (word ?). It could take 10, 20, 30% of your order of battle, or a random percentage. Or computer could select the turn of entry (like now in scenarios) and the border area of the map where reinforcements would come in ?

Maybe in CMAK... :rolleyes:

...or in CMX2... :rolleyes::rolleyes:

Best regards !

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Originally posted by kenfedoroff:

Neat idea.

I'd like see an option, as well, where you are allowed to purchase some forces in a scenario... just to spice up the replayability.

Ken

At the moment you can load a scenario into QB with the troops and everything, which does this to some extent. Actually, I wonder... would reinforcements appear in a QB if you used a pre-made map with reinforcements? That would open some new possibilities if both sides were given several reinforcements but each with a small chance of appearing.
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