Stoffel Posted October 6, 2003 Share Posted October 6, 2003 When I was testing a new made scenario I saw something interesting. Played with FOW off to see what the AI does and how it would handle its troops through the terrain. When I looked at a group of 251/1's they all had a Hunt command!! I tried this playing the Germans myself to see if the latest patch might have changed something but no,I wasnt able to give thenm a hunt command. So whats this? Its not fair if the AI can give such commands when a human player cant. Henk 0 Quote Link to comment Share on other sites More sharing options...
Oddball_E8 Posted October 6, 2003 Share Posted October 6, 2003 well since the hunt command only makes them stop if they see a tank, vehicle or at-troops that means its bad for the halftrack and besides i have once or twice seen this happen too my own troops when the AI has choosen their paths... 0 Quote Link to comment Share on other sites More sharing options...
Stoffel Posted October 6, 2003 Author Share Posted October 6, 2003 If they meet a tank it doesnt matter but it becomes something different when they encounter infantry. Normally with a movement order they will pass an infantry unit,with a high chance of getting killed,that changes if they have a hunt command. 0 Quote Link to comment Share on other sites More sharing options...
Snarker Posted October 6, 2003 Share Posted October 6, 2003 I don't think hunt comes into play when encountering infantry. Now I've got to hunt my manual down again! 0 Quote Link to comment Share on other sites More sharing options...
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