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Explain this flag control issue


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Your unit is a team (1 Sqd B)and I think IIRC the game does not rate teams highly in control calculations. Therefore the tank does "trump" the infantry. Would have been different if it was a squad in full on the objective as it would probably have been contested. I could be wrong but I imagine someone will be along shortly to point that out if I am wrong.

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The routine goes something like this:

Imagine a circle around the VL, 80m in diameter if VL is in LOS of unit, 50m if it's not in LOS.

Basically, the side with more "control" that is inside of the above circles, has more influence. Strength of control is roughly equal to the unit's purchase cost. There are some fudge factors in there I believe, too. Damage must be somehow taken into consideration. The further inside the circle a unit is(closer to the flag), the more "control" it exerts.

All of this is paraphrased from pp. 43 in the CMBB manual.

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