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Dig In in buildings (and other non-foxhole-able terrain)?


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Link to this thread (Always Dig in?) I just revived in the CMBB forum, along with a quote of my post:

Originally posted by Brent Pollock:

...and what about using Dig In if your boys are in terrain that doesn't accept foxholes (e.g. building). While setting up for a game, I just realised (after over a year of playing this) that the guys were given a Dig In option regardless of terrain. When I told them to Dig In to the building, they sank a little deeper...kind of like when a vehicle bogs.

I have yet to test if this gives them improved cover...maybe it's like fortifying the building?

Perhaps it's just a feature with no impact that slipped through the testing un-noticed?

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