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Small graphics request for CMAK (distance haze effect)


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This isnt of major importance but I was wondering if it is possible to add a slight hazing-distant effect in the 3d-terrain of CMAK. In other words, something like the already existing fog effect but in smaller density and in non-foggy conditions as well.

This is to improve the feel of distance

and depth, something that I think is missing in the current CM engine, with distant graphics appearing too crisp even at 2-3 km. This will also create the illusion of a borderless battlefield adding to the game's atmosphere.

Take a look at a landscape and you'll notice that colors and details become gradualy paler

and fade away even from 1km distance. Combined with the new dust effects a haze feature would

really enhance aesthiticaly the game imo.

Just a thought...hope its not too late smile.gif

[ August 23, 2003, 12:03 PM: Message edited by: panzermartin ]

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