Bill Bishop Posted May 22, 2005 Share Posted May 22, 2005 Hi I am designing a scenario in Beyond Overlord and my reinforcements are showing up in the wrong spots. Can anyone give me the proper sequence in placing/bringing in reinforcemnts as the book doesn't seem to be too clear Aren't the reinforcements suposed to arrive where you place the reinforcement markers? I placed the reinforcemnt marker in allied setup area in an open terrain square on a flat elevation and it the sherman appeared in axis territory on a raised elevation? What am I doing wrong? Thanks, Bill . 0 Quote Link to comment Share on other sites More sharing options...
Brent Pollock Posted May 22, 2005 Share Posted May 22, 2005 Are you sure you didn't mix up the markers for the two sides? Other than that, the only thing that comes to mind for forcing a reinforcement to shift away from its flag is: 1. crowding due to too many units; 2. not enough legal terrain ...but that doesn't seem to be your problem. [i don't have CMBO loaded anymore, otherwise I would have you send me the file to check in the editor.] 0 Quote Link to comment Share on other sites More sharing options...
Brent Pollock Posted May 22, 2005 Share Posted May 22, 2005 ...you might also want to try this site: The Proving Grounds ...which has a good Design Tips section: here. 0 Quote Link to comment Share on other sites More sharing options...
Kingfish Posted May 22, 2005 Share Posted May 22, 2005 Send me the scenario in question. I'll take a look at it. Address is in my profile. 0 Quote Link to comment Share on other sites More sharing options...
Bill Bishop Posted May 22, 2005 Author Share Posted May 22, 2005 Ahhh crowding may be an issue. I was doing a beach landing and there may be too many units too near the beach also the terrain may be an issue as the fords may be too near (I am using the fords as the ocean beach)... Let me try again before I send it to you Mr. Kingfish and thanks for the quick replies chaps! Cheers, Bill 0 Quote Link to comment Share on other sites More sharing options...
Brent Pollock Posted May 23, 2005 Share Posted May 23, 2005 If you use Shallow Fords, the vehicles will be able to enter them. 0 Quote Link to comment Share on other sites More sharing options...
Kingfish Posted May 23, 2005 Share Posted May 23, 2005 Not if he is using CMBO. Originally posted by Bill Bishop: Hi I am designing a scenario in Beyond Overlord 0 Quote Link to comment Share on other sites More sharing options...
Bill Bishop Posted May 23, 2005 Author Share Posted May 23, 2005 Well it has been fixed. It must have been the lack of "legal terrain" I added another row of open terrain and this solved the problem. Now for play balance... Cheers, Bill 0 Quote Link to comment Share on other sites More sharing options...
Brent Pollock Posted May 23, 2005 Share Posted May 23, 2005 ...which just goes to show how long it has been since I've bothered with CMBO. Originally posted by Kingfish: [QB] Not if he is using CMBO. 0 Quote Link to comment Share on other sites More sharing options...
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