ErikinWest Posted February 14, 2005 Share Posted February 14, 2005 I love making maps but I want to know how to label areas like "Hill 304" and how to put soft of shiny star thingies. Also how to put foxholes and craters. Cheers, Erik 0 Quote Link to comment Share on other sites More sharing options...
Kingfish Posted February 14, 2005 Share Posted February 14, 2005 I want to know how to label areas like "Hill 304 In the 2D map editor screen, hold down the Ctrl button and click on the spot where you want "Hill 304" to appear. A dialog box will appear which allows you to type in any text. After you hit OK you will see a small yellow triangle on the spot where you just placed your landmark. That is to let you know you have a landmak there. Now preview the map in 3D. If you do not like the location of the landmark simply go back into 2D, Ctrl-Click on the spot where the landmark triangle is at, and when the dialog box pops up just hit backspace to clear the text. Now repeat the placement process to put the landmark in the new location. and how to put soft of shiny star thingies. Not sure exactly what you mean by "soft of shiny star thingies". Do you mean an asterik (*)? If yes, then it is the same procedure as with text. See above. how to put foxholesThese are available only in CMBB and CMAK. With regards to foxholes, there are 2 types: the one a unit creates during setup, and a second known as a "fallback position". To create a fallback position the designer must first select either an attack or assualt battle type (not probe or metting engagement). He then must select "dug-in with fallbacks" in the overall parameter screen. This will allow the defender to create a number of fallback positions equal to the number of non-heavy infantry units he has on the map. For instance, a German '44 Grenadier platoon (1 HQ + 3x Squads) creates 4 foxholes in setup. If they were allowed fallback positions the German player can create an additional 4 foxholes for this unit. To create a fallback position on the map you need to be in setup. At the top of the screen it will say "press Alt-F to enter foxhole placmment mode". Doing that changes the text, which now shows how many fallback positions you have available. Now click on the map to place each fallback position. As you add each new one the number of available positions drops. If you want to change, or remove a position, simplt click on it. That position returns to the pool to be used again. Click Alt-F to exit fallback mode. and craters. In the 3-D preview screen click Alt and then either the number 1, 2, 3 or 4. This will allow you to place craters anywhere on the map. The number designates the size of the crater, 1 being the smallest, 4 the largest. Click Alt-5 to exit crater mode. 0 Quote Link to comment Share on other sites More sharing options...
donjames Posted February 14, 2005 Share Posted February 14, 2005 hmmm 0 Quote Link to comment Share on other sites More sharing options...
ErikinWest Posted February 14, 2005 Author Share Posted February 14, 2005 Thank you!!!!!!!!! I owe you one Kingfish! Erik 0 Quote Link to comment Share on other sites More sharing options...
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