Funker Vertinox Posted May 27, 2002 Share Posted May 27, 2002 I thought I saw this posted before but I maybe blind? Do you have to take the port or how do you pull it off? Link to comment Share on other sites More sharing options...
Yorick Posted May 27, 2002 Share Posted May 27, 2002 Leave your ground unit adjacent to the hex you want to invade for one turn. No city or port required. Note that you'll be able to land on any adjacent hex to your transport and then move one more hex and attack. Remember, you need to be at war with whoever you're invading. Yorick Link to comment Share on other sites More sharing options...
Boozer Posted May 27, 2002 Share Posted May 27, 2002 And just in case... You can load any unit next to a port onto transports (right click him) and sail them on the same turn, then unload on any following turn as above. Link to comment Share on other sites More sharing options...
Funker Vertinox Posted May 27, 2002 Author Share Posted May 27, 2002 Thanks! Now the only problem I have is running out of time in the demo. It's not a 100% grognard expirience of WWII realism but very fun nonetheless. Link to comment Share on other sites More sharing options...
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