Warmaker Posted April 13, 2001 Share Posted April 13, 2001 <BLOCKQUOTE>quote:</font><HR>Originally posted by Roborat: I don't worry about the number of rounds carried when I consider the value of a tank. I consider myself lucky if I get off 5 rounds before my tank is killed. <HR></BLOCKQUOTE> lol! That's pretty good. Me on the other hand I tend to worry about ammo loadouts, especially for my Tigers. I can already see a future CM2 situation: My Tiger IE with only 5 rounds of AP left but 4 T-34/85's are coming with a vengeance, and 3 turns left in the battle. Better hope you've got I've got an elite/Wittman-type of crew. Link to comment Share on other sites More sharing options...
Commissar Posted April 13, 2001 Share Posted April 13, 2001 <BLOCKQUOTE>quote:</font><HR>Originally posted by Warmaker: lol! That's pretty good. Me on the other hand I tend to worry about ammo loadouts, especially for my Tigers. I can already see a future CM2 situation: My Tiger IE with only 5 rounds of AP left but 4 T-34/85's are coming with a vengeance, and 3 turns left in the battle. Better hope you've got I've got an elite/Wittman-type of crew.<HR></BLOCKQUOTE> In that case, you'll love the IS-2. Only 28 rounds but they pack a real punch. They can more than hold their own against the Panther and Tiger Link to comment Share on other sites More sharing options...
Warmaker Posted April 14, 2001 Share Posted April 14, 2001 Yeah, the IS-2 will be a much harder nut to crack. It'll be a nice change from the Western soda cans but the IS-2 has a slow ROF. I'll be happy to trade more shots with the reliable 75/88mm guns. Or with my 128mm Jagdtiger. Link to comment Share on other sites More sharing options...
Commissar Posted April 14, 2001 Share Posted April 14, 2001 <BLOCKQUOTE>quote:</font><HR>Originally posted by Warmaker: Yeah, the IS-2 will be a much harder nut to crack. It'll be a nice change from the Western soda cans but the IS-2 has a slow ROF. I'll be happy to trade more shots with the reliable 75/88mm guns. Or with my 128mm Jagdtiger.<HR></BLOCKQUOTE> IS-2's rate of fire does suck but, it's pretty well armored so it can take several direct hits and keep on ticking. It is designed as a heavy breakthrough tank so it wouldn't be very good if it could be knocked out easily. I think I'll bring up my ISU-152 to handle Jagd varients of the panther or tiger. That thing is supposed to just rip the turret off the German cats (although I have heard the IS-2 being able to do that as well even if the shot didn't penetrate the hull/turret). I can't wait for this CM2 to come out. Link to comment Share on other sites More sharing options...
Guy w/gun Posted April 19, 2001 Share Posted April 19, 2001 <BLOCKQUOTE>quote:</font><HR>Originally posted by Robert Mayer: I think the reason for having a rarity-based point system _as an option_ is for those of us who want quick-battle flexibility, and historical fidelity. We want quick, random battles that will more or less resemble an "average" or at least "feasible" encounter on the WWII battlefield, rather than a battle balanced purely for game purposes but lacking any sort of historical equilibrium.<HR></BLOCKQUOTE> I agree. I like to play QBs against the AI. When I do, I try to simulate some sort of "typical" or "average" battle. I use the scenario editor for the extraordinary stuff like a Villers Bocage or something. Link to comment Share on other sites More sharing options...
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