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3rd Party Hosting- Idea


FFE

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I do not think this has been brought up before. So here it is:

Allow third person setups. Both players would contact the host. Once the battle data has been transmitted, the host disconnects and the players start. This would allow for seriously blind tourney and campaign fights.

For instance: The host setups the fight, say a QB. Buys the troops for both players, then 'waits' for both players to connect. The host never enters the setup phase nor do they see the map. The host could substitute a scenario or campaign in place of a QB. After both players connect the host vanishes. This way the host knows both players connected and the game launched.

[ 12-28-2001: Message edited by: FFE ]</p>

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3rd party set ups are pretty common practice, but I haven't heard of a TCP/IP set up like the one you describe.

It would be interesting if it works, but one could do the same thing with any 3rd party set up that has been tournament saved.

Gyrene

[ 12-28-2001: Message edited by: Gyrene ]</p>

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