Jump to content
Battlefront is now Slitherine ×

Movement Command Nuances


Ksak

Recommended Posts

There are threads on this issue going back to day one, but with several tweaks to the engine perhaps some things have changed slightly over time.

With respect to Infantry ONLY - what movement orders, or combinations of orders do you use for different situations?

For example, you want to take out a gun position with a platoon and use two squads to suppress and one to move. Would you issue the movement squad a Run command TO the gun or THROUGH the gun? Or a combination Run and Move?

You have a platoon in heavy woods in a V formation and the lead squad makes contact and engages while the trail squads are still out of LOS. You want to destroy the enemy squad with the trailing squads. Do you Run the trail squads into LOS of the enemy squad

or use a Run and Sneak or Run and Move combination? (I'm not concerned with hidden enemy squad possibilities here).

Is there a particular combination of movement commands that works best when you want your troops to assault an enemy position and engage in close combat?

Link to comment
Share on other sites

Originally posted by Ksak:

You have a platoon in heavy woods in a wedge formation and the lead squad makes contact and engages while the trail squads are still out of LOS. You want to destroy the enemy squad with the trailing squads. Do you Run the trail squads into LOS of the enemy squad

or use a Run and Sneak or Run and Move combination? (I'm not concerned with hidden enemy squad possibilities here).

Definitely would not use sneak there. Just

run them up to slightly flank the enemy

squad on both sides. Since the enemy is

occupied with your lead squad, you can

just plunk them right into their firing

position. Then let your trailing platoon

guard your engaged platoon's flanks.

If you were worried about hidden enemy

squads, then do the same maneuver but

set up flank security first.

Is there a particular combination of movement commands that works best when you want your troops to assault an enemy position and engage in close combat?

You could try switching from run to move

_just_ before you, for instance, enter a

building. This increases their spotting

ability. For close combat, remember that

they can be in close combat at 30 meters

which is a tile and a half. What I would

really recommend, which unfortunately

doesn't answer your question, is putting

down a _lot_ of suppressive fire before

charging a squad of infantry. Even one

single unsupressed squad, especially

when dug in, can chew up a whole platoon

of attackers at short range, if it is

in C&C of a really good HQ and/or of High

quality.

regards,

--Rett

[This message has been edited by CMplayer (edited 02-15-2001).]

Link to comment
Share on other sites

×
×
  • Create New...