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TRPs out of sight - double delay?


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first off - ISBDFA (I Searched But Didn't Found Anything)

Why there is double delay for fire missions called on TRPs out of sight? I thought, TRP means that the target is pre-registered, pre-spotted, pre-everything, no spotting rounds needed etc....

Please?

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"Why there is double delay for fire missions called on TRPs out of sight?"

I assume just for the ease of programming it, since it is that way for every mission. It doesn't much matter with TRPs, because two times zero is still zero.

Yeah, I know it is not exactly zero. But it is still so fast, 2x is a matter of a few seconds, so who cares? It really only has a big impact when the initial time was several minutes.

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<BLOCKQUOTE>quote:</font><HR> It really only has a big impact when the initial time was several minutes. <HR></BLOCKQUOTE>

Exactly. When you use 81mm mortars it's no big deal, but when it comes to workhorse 105... especially German one - delay time with visible TRP - 45 secs, and if it is doubled, enemy is nowhere there.

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