Jump to content

RMP1 1.0 now for download...


Guest Rob/1

Recommended Posts

Guest Rob/1

Here are some picts of the mod and the zips

editor3.jpg

Editor.zip

Here is a pict of the new 3d Graphics screen.

3d.jpg

unit.jpg

Interface.zip

www.stodge.net/combat1/Start_Screens.zip Those are just some of the changes with RMP1. This mod has been tested on a Mac(It was made on one) If you are on a P.C and you have any problems let me know. I will try to fix the problem.

Email bug reports to Robisme_ca@hotmail.com

[This message has been edited by Rob/1 (edited 03-28-2001).]

Link to comment
Share on other sites

Guest Pillar

Maximus,

You've reached a new level of "jerk". Did you also pick on kids when you were in high school?

Thanks for sharing.

Link to comment
Share on other sites

*yawn* This get's REAL tiresome after awhile. I admit that I found Rob/1 to be quite a character, but I eventually got over myself wink.gif

Anyways, good work Rob/1. As for some constructive criticism, I really like the idea of little pictures on the interface buttons. I feel that you've done a good job with contrast on the interface, but see if you can experiment with some colors that are a little more easy on the eyes.

Keep it up! smile.gif

Link to comment
Share on other sites

Originally posted by Pillar:

Maximus,

You've reached a new level of "jerk". Did you also pick on kids when you were in high school?

Thanks for sharing.

Why thank you. And no I didn't pick on kids, I was the one who got picked on. Maybe that's why I am the way I am now. Call it revenge, I guess.

As for Rob's mod, I seem to recall a very poignant message on one CM website regarding mods. I believe it says, "Only high quality, usuable mods will be accepted." Need I say more?

------------------

For your dream car click here.

For a Close Encounter click here.

Hey look! I can see my house!

And for all you Hamster Lovers out there, check this out! Kitty, this one's for you!

Link to comment
Share on other sites

I gotta give you credit Rob, at least you're trying. You're doing more for the mod community that I am/can. They're a little "bright" for my tastes, but only through practice comes perfection. I do really like the shot of the Tiger you're using though. Keep on pluggin' buddy, it'll come...

------------------

All CM All the time!

Check out the Dogs of War CM Players Community

Link to comment
Share on other sites

Rob/1, thanks for a nice-looking mod.

The tiger pic is awesome, but IMHO, the pics on the buttons could be somewhat clearer and maybe a bit more intuitive. Using close-ups of units for most buttons is a bit confusing.

'Load' and 'Save' could very well be done with some disk-like image, for example, and 'Tournament save' could have a pic of two opposed squads firing at each other from close range.

See what I mean?

Maximus.... no, I won't even go there. frown.gif

Sten

Link to comment
Share on other sites

Maybe a bit of constructive criticism might be more helpful than a flame.

First up, generally avoid placing type over faces and figures. It tends to make the type harder to read. Frame the shots so that you have a neutral background that doesn't fight with the type. I can send you an example or two if you like.

We'll save the typography and colour theory tips for lessons two and three. smile.gif

Link to comment
Share on other sites

Guest Rob/1

Originally posted by Brian Rock:

Maybe a bit of constructive criticism might be more helpful than a flame.

First up, generally avoid placing type over faces and figures. It tends to make the type harder to read. Frame the shots so that you have a neutral background that doesn't fight with the type. I can send you an example or two if you like.

We'll save the typography and colour theory tips for lessons two and three. smile.gif

OK sounds good...

Link to comment
Share on other sites

×
×
  • Create New...