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Suggestion for terrain info query


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I would like to see in one of the upcomming CM games a feature/command which would give some description of a selected terrain on the map. The description should include something like:

Concealment: good (poor-medium-good-excellent)

Cover: poor (poor-medium-good-excellent)

Chance to bog: high (low-medium-high)

I request this because as it stands there is a understandable disconnect between CM's graphic representation of the battlefield and the underlying engine. So when a unit is right next to a wheat field and should be able to determine these things in real life they can't (except for using the LOS tool across the field). Now they could make the terrain info feature more realistic by making the info dependent on the experience level of the unit doing the query and how close the unit is to the terrain they are querying. For example, a selected unit could use something like the LOS tool which held over terrain could give that info or it could be a special unit command that popped up a info window for a chosen terrain. Maybe an HQ unit would be able to give more accurate info.

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