Jump to content

extracting quick battle maps


Recommended Posts

hi-

Sorry if this is in an FAQ. I've done multiple web and forum searches on this and have found nothing. I suppose that the fact that I have found no answer should tell me something, but I may as well ask.

Is there any way to extract a map from a quick battle, or change a quick battle into an editable scenario? Ive had the random map generator come up with some really interesting ones, far more interesting than the ones that have been generated at my request, and would like the opportunity to save them for later.

Thanks-

Joe

Link to comment
Share on other sites

Here's another (though work-intensive) possibility. Print out the QB map from a top view scren-shot-by-screen-shot (possibly in quarters?).

Assemble the map and then check the most extreme elevations and mark them on the map - get the elevation of each hill and depression.

The gradations of color on the screen shot map should enable you to get an approximate idea of how to shape the elevations. The terrain features are easy.

The question is, will you run out of ink before you run out of patience??

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...