Soddball Posted August 12, 2001 Share Posted August 12, 2001 This afternoon I was playing a QB vs AI. AI was Axis unlimited, assaulting vs British infantry, village, moderate trees, small hills, light fog, 1,500 points. I had stashed a 6pdr AT gun on a likely path of attack (pretty predictable with the AI, I know) and was horrified to see around a company of axis infantry running past the hidden gun. Although they passed within 60 metres of the gun, they didn't detect it. However, a Panzershrek unit walked past a few seconds afterwards, at 65 metres. The AT gun targetted the shrek, missed, and rapidly became the target for the biggest concentration of lead outside the Warhammer 40k all comers wargaming convention. So - any suggestions, guesses? WTF is going on? Are they MAD? Why is my 6pdr crew attacking a casually sauntering, oblivious Panzershrek, when they've just ignored 100 soldiers that are within sneezing distance? Oh, and I drew. I took 50% losses, the other 50% made it off the board. Link to comment Share on other sites More sharing options...
Michael Emrys Posted August 12, 2001 Share Posted August 12, 2001 I think the TacAI considers AT teams very hot items. Any unit will target them if it has an opportunity. Yours did. Life is hard. Michael Link to comment Share on other sites More sharing options...
Oddball_E8 Posted August 17, 2001 Share Posted August 17, 2001 hey!!! i have a doppelganger!!! oh man what the f**k was in those drinks last night... Link to comment Share on other sites More sharing options...
Subvet Posted August 17, 2001 Share Posted August 17, 2001 <BLOCKQUOTE>quote:</font><HR>Originally posted by Michael emrys: I think the TacAI considers AT teams very hot items. Any unit will target them if it has an opportunity. <HR></BLOCKQUOTE> I agree with Michael. I've had an infantry only force that insisted on targeting enemy AT teams even though there were more important (more dangerous) enemy units near by. This is why it is "gamey" to use your AT teams to draw fire. The TacAI just can't help targeting them over just about anything else. So yeah, it is a limitation of the TacAI that we just have to live with at least for now. Link to comment Share on other sites More sharing options...
Soddball Posted August 17, 2001 Author Share Posted August 17, 2001 Interesting point. I wasn't aware that it would affect such units as AT guns. Let us pray that this issue becomes more satisfactorily resolved in CMBB. Thanks for the input. Link to comment Share on other sites More sharing options...
Chad Harrison Posted August 17, 2001 Share Posted August 17, 2001 another magnet to ALL fire are on foot flamethrowers. ive had a lot of hidden men/guns unhide themselves to shoot at those guys. i dont blame them, but as you said above, a 6pdr AT gun doesnt have much concern from a flamethrower at 70m, thats someone elses job to fire at him. Link to comment Share on other sites More sharing options...
Soddball Posted August 17, 2001 Author Share Posted August 17, 2001 This 'gamey' list gets longer and longer! I'm down to regular US infantry and trucks. Link to comment Share on other sites More sharing options...
Chad Harrison Posted August 17, 2001 Share Posted August 17, 2001 <BLOCKQUOTE>quote:</font><HR>Originally posted by Soddball: This 'gamey' list gets longer and longer! I'm down to regular US infantry and trucks.<HR></BLOCKQUOTE> so then in our game in being gamey because i had a M8 greyhound in unit that does not have the exact historic TO&E of a recon unit! i suppose you win then soddball, im just a gamey bastage. Link to comment Share on other sites More sharing options...
Recommended Posts