Cauldron Posted August 1, 2001 Share Posted August 1, 2001 How can I edit a vehicle so it is immobilized? No actual editor commands for that but I found a work around (I hereby claim credit for the rubble immobilization technique now and forever!). First, take the vehicle and padlock it exactly where you want. Go to the terrain editor and place a rubble or rough tile on top. The vehicle can still rotate, but it can't move out. Can someone please explain how do do this. I am having great difficulty working our how someone can see a vehicle in order to drop a rubble on top of it in the manner described. In fact it would seem to be impossible :confused: Link to comment Share on other sites More sharing options...
CMplayer Posted August 1, 2001 Share Posted August 1, 2001 <BLOCKQUOTE>quote:</font><HR>Originally posted by Cauldron: I am having great difficulty working our how someone can see a vehicle in order to drop a rubble on top of it in the manner described.<HR></BLOCKQUOTE> Lay down some landmarks on the map in the general vicinity of where you want the vehicle, something distinctive that you otherwise never use. Then go into 'view preview' and see where the vehicle is relative to these landmarks. You can count tiles, like, three to the left of the church and two up or whatever. Then go back into terrain editor, plunk down the rubble on the same coordinates and remove the landmarks. (If you miss, just count tiles again and adjust fire) regards, --Rett [ 08-01-2001: Message edited by: CMplayer ] Link to comment Share on other sites More sharing options...
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