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RE: Making a vehicle immobile in scenariuo design- U what ??


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How can I edit a vehicle so it is immobilized?

No actual editor commands for that but I found a work around (I hereby claim credit for the rubble immobilization technique now and forever!). First, take the vehicle and padlock it exactly where you want. Go to the terrain editor and place a rubble or rough tile on top. The vehicle can still rotate, but it can't move out.

Can someone please explain how do do this. I am having great difficulty working our how someone can see a vehicle in order to drop a rubble on top of it in the manner described.

In fact it would seem to be impossible

:confused:

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<BLOCKQUOTE>quote:</font><HR>Originally posted by Cauldron:

I am having great difficulty working our how someone can see a vehicle in order to drop a rubble on top of it in the manner described.<HR></BLOCKQUOTE>

Lay down some landmarks on the map

in the general vicinity of where you

want the vehicle, something distinctive

that you otherwise never use. Then

go into 'view preview' and see where

the vehicle is relative to these landmarks.

You can count tiles, like, three to the

left of the church and two up or whatever.

Then go back into terrain editor, plunk

down the rubble on the same coordinates

and remove the landmarks. (If you miss,

just count tiles again and adjust fire)

regards,

--Rett

[ 08-01-2001: Message edited by: CMplayer ]

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