Boxcar Posted November 22, 2000 Share Posted November 22, 2000 As successfull as CM has been and what a brilliant idea to simulate combat, I`m surprised no one has developed this into a "Naval Version". Sort of like Fighting Steel with the same turn-based real time format. I think it would be great!.....or maybe it wouldn`t? It would certainly create alot of random activity in naval engagements. Boxcar Link to comment Share on other sites More sharing options...
Wayne Posted November 23, 2000 Share Posted November 23, 2000 Originally posted by Boxcar: As successfull as CM has been and what a brilliant idea to simulate combat, I`m surprised no one has developed this into a "Naval Version". Sort of like Fighting Steel with the same turn-based real time format. I think it would be great!.....or maybe it wouldn`t? It would certainly create alot of random activity in naval engagements. B How would you improve on "Fighting Steel"? You already have the 3D environment and a pause for the real time movement. ------------------ Blessed be the Lord my strength who teaches my hands to war and my fingers to fight. Link to comment Share on other sites More sharing options...
Marlow Posted November 23, 2000 Share Posted November 23, 2000 It wasn't that good a game, but there was a computer version of AH's Wooden Ships and Iron Men that used a sort of turn based plotting, and simultaneous move system. Goes to show you that execution counts as much as the idea. Link to comment Share on other sites More sharing options...
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