Echo Posted March 17, 2003 Share Posted March 17, 2003 I'm not sure wheather its lack of commercial (ie. military) demand, or if its a code limitation that has precluded this from happening. But I would be more than happy to reimberse the Major for his time in developing this. (single player editor) 0 Quote Link to comment Share on other sites More sharing options...
MajorH TacOps Developer Posted March 17, 2003 Share Posted March 17, 2003 I will be working on that as part of this year's military work. but it won't be done until late in 2003. 0 Quote Link to comment Share on other sites More sharing options...
Echo Posted March 17, 2003 Author Share Posted March 17, 2003 Bravo Zulu! Thats good to hear. And true to my word, I WILL kick you a check when your finished. Or a bottle of good Scotch, whichever you prefer. 0 Quote Link to comment Share on other sites More sharing options...
TheJames Posted March 17, 2003 Share Posted March 17, 2003 I would give you my FIRST-BORN (if it would help)! 0 Quote Link to comment Share on other sites More sharing options...
MajorH TacOps Developer Posted March 17, 2003 Share Posted March 17, 2003 $25, next Christmas will be fine. If the scenario editor is successful it will be embedded in the game engine. It is too much trouble to maintain several utilities. 0 Quote Link to comment Share on other sites More sharing options...
Jeff Gilbert Posted March 18, 2003 Share Posted March 18, 2003 Christmas ?!?! Christmas !?!?!?! :confused: And I was hoping for sooner. [kicking ground with foot] I guess I'll just have to learn to live with disappointment. 0 Quote Link to comment Share on other sites More sharing options...
MajorH TacOps Developer Posted March 18, 2003 Share Posted March 18, 2003 The more complex the game engine gets, the longer it takes to safely make big changes. 0 Quote Link to comment Share on other sites More sharing options...
Jeff Gilbert Posted March 18, 2003 Share Posted March 18, 2003 I knnow I am kind of beating a dead horse here but I just wanted to note that instead of a SP editor I would love the ability to identify a map, starting forces and then follow on forces to enter later in the game. Obviously, a full blown Scenario Editor/Creator is well worth the wait. 0 Quote Link to comment Share on other sites More sharing options...
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