Guest gyrene251 Posted February 2, 2000 Share Posted February 2, 2000 Since mines are to be emulated in CM, i think there ought to be engineers to remove them. They often did this dirty work under fire. ------------------ Steve Dixon http://www.trailblazersww2.org USMC 1975-1979, VMFA-251 Link to comment Share on other sites More sharing options...
tss Posted February 2, 2000 Share Posted February 2, 2000 Cue in the neverending engineer thread... Seriously, try searching for "engineer" and unless the recent crash ate the threads you should find at least three different threads that speak about engineers. As a short answer: clearing mines under fire would usually take more time than an entire CM scenario. - Tommi Link to comment Share on other sites More sharing options...
guachi Posted February 2, 2000 Share Posted February 2, 2000 And there is nothing preventing you from making a scenario that starts just after the minefield has been cleared. Would certainly give you the feeling of being 'en media res' Jason ------------------ Board member since 9/99 with 340 posts. I'm a member, dammit!! Link to comment Share on other sites More sharing options...
Moon Posted February 2, 2000 Share Posted February 2, 2000 Clearing paths through minefields made it in though. Engineers will use Satchel Charges (simulating Bangalores) to do that within a couple of minutes when parked beside a minefield. Link to comment Share on other sites More sharing options...
Guest gyrene251 Posted February 2, 2000 Share Posted February 2, 2000 Thanks for the update. ------------------ Steve Dixon http://www.trailblazersww2.org USMC 1975-1979, VMFA-251 Link to comment Share on other sites More sharing options...
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