Slaggg Posted October 4, 2002 Share Posted October 4, 2002 Anybody else having problems grabbing maps from the map room, particularly the printable maps? I keep gtetting a "...not found on this server." error message. 0 Quote Link to comment Share on other sites More sharing options...
MajorH TacOps Developer Posted October 4, 2002 Share Posted October 4, 2002 The TacOps HQ webmaster may be working on the site. The release of v4 has made a lot of the stuff at TacOps HQ obsolete. The obsolete items are headed for the bit bucket to free up space. [ October 04, 2002, 08:50 AM: Message edited by: MajorH ] 0 Quote Link to comment Share on other sites More sharing options...
Jeff Gilbert Posted October 4, 2002 Share Posted October 4, 2002 If I am not mistaken, most if not all of the maps in the Map Room are on the TacOps4 CD. Good Gaming ... 0 Quote Link to comment Share on other sites More sharing options...
Slaggg Posted October 4, 2002 Author Share Posted October 4, 2002 Thanks for the info. Was hoping to get a few maps dl'd while waiting for my copy to arrive 0 Quote Link to comment Share on other sites More sharing options...
Jeff Gilbert Posted October 6, 2002 Share Posted October 6, 2002 I completely understand. I just glanced through my TacOps4 CD and dida quick match-up with what was available in the Map Room ... looks like they are all there. Some real beauties ... I've got a ways to go on my artwork to catch up. I hope your copy of TacOps4 shows up soon. You will not be disappointed. Good Gaming ... 0 Quote Link to comment Share on other sites More sharing options...
vyshka Posted October 17, 2002 Share Posted October 17, 2002 Just out of curiosity, how are people putting mountains into maps when at this point there are only 2 elevations available? 0 Quote Link to comment Share on other sites More sharing options...
Redwolf Posted October 17, 2002 Share Posted October 17, 2002 They either live with two elevations or try to push this entry up in The Major's Wishlist. Don't you dare to get it higher than mine On a more serious note I was suggesting "peaks", which would be tiny map elemnts where units standing on it are not affected by most LOS-breaking things (for both directions of LOS...), similar to the concept in TOAW. I am curious to know whether that would serve your needs. 0 Quote Link to comment Share on other sites More sharing options...
Slaggg Posted October 17, 2002 Author Share Posted October 17, 2002 vyshka- Smoke and mirrors Take Map 500 from "The Mad General" custom scenario. The map is 'realistic', a satellite image, with mountainous terrrain, as well as valleys, represented. The designer of the map used different movement costs and LOS blocks to simulate higher elevations. 0 Quote Link to comment Share on other sites More sharing options...
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