TZEENCH Posted June 24, 2000 Share Posted June 24, 2000 Ive done a couple Dyos and have foind some intresting problems. 1) when greating a city fight, haveing a vechile come as renforcements will sometimes place them "within" the said building, and or put them in a random part of the map? Sorta weird having a M8 greyhound showup in the middle of your firefight. 2) when letting the computer place units i places tanks Half inside buildings/ like sorta a cliping issue? 3)as with a nother thread the ai really dosent want to exit the table edge. with or without flags. Link to comment Share on other sites More sharing options...
Kraut Posted June 24, 2000 Share Posted June 24, 2000 With what unit size are you playing? Put your units on realistic size and see if this kind of thing still happens ... MK Link to comment Share on other sites More sharing options...
TZEENCH Posted June 25, 2000 Author Share Posted June 25, 2000 Tyied it on the normal -560 X 560, and large. On;y does this when renforcements come in. Still the problem, When the ai places units it happens anytime. I can do this at setup. map size dosent have a effect. Link to comment Share on other sites More sharing options...
Papa Khann Posted June 25, 2000 Share Posted June 25, 2000 I think Kraut is asking about the size of the UNITS, not the size of the map. If you have the units boosted up in size, that might account for the problem in certain situations. Papa Link to comment Share on other sites More sharing options...
Guest Big Time Software Posted June 26, 2000 Share Posted June 26, 2000 TZEENCH - it's up to you where the reinforcements arrive. In the editor, go to the battle map. You'll see a little "signpost" that says "Reinforcements 1". Move it to wherever you want that reinforcement group to arrive. I suspect that it's currently in the middle of your town where you don't want it to be. Charles Link to comment Share on other sites More sharing options...
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