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During the orders phase, you can use waypoint markers,(which you later delete), to act as objects that can be placed anywhere on the map. Then by rotating the map, you can get a better idea if a spot appears hidden because you placed a triangle,(waypoint), there.

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If you will notice, the order given is not blocked by intervening objects. Suppose I give a unit a fast order to move to 2 spots. The first spot gets a triangle with the word 'fast' over it and the 2nd spot gets a square with the word 'fast' over it. Now the triangle and the square can be block by intervening objects but the word 'fast' never gets blocked. This helps you in orientating yourself to a spot that is not in view,

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