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Blast Factor for AAA?


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Guest Rollstoy

Actually, if the blast values take into account only the overpressure shockwave then they should be the same for burst and round, since I think the rounds impact too spaced in time for the shockwaves to be superimposed. This does not apply if fragmentation effects are included in the blast value. Those should indeed add up!

Regards, Thomm

P.S.: Personally I would like to see multiple impacts offset based on the gun traverse speed! At least for the large-calibre single barrel AAA. I love this machine-cannon effect when strafing in flight sims!

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