Claymore Posted August 24, 2000 Share Posted August 24, 2000 Quick question (Disclaimer: the answer to which I am currently blind to if it exists in the manual or previous thread) Is the BLAST value assigned to AAA from the entire burst or is it multiplied by the #rounds/burst? Link to comment Share on other sites More sharing options...
Jarmo Posted August 24, 2000 Share Posted August 24, 2000 It's for entire burst. ------------------ Now, would this brilliant plan involve us climbing out of our trenches and walking slowly towards the enemy sir? Link to comment Share on other sites More sharing options...
Claymore Posted August 24, 2000 Author Share Posted August 24, 2000 Thanks ...end thread... Link to comment Share on other sites More sharing options...
Guest Rollstoy Posted August 24, 2000 Share Posted August 24, 2000 Actually, if the blast values take into account only the overpressure shockwave then they should be the same for burst and round, since I think the rounds impact too spaced in time for the shockwaves to be superimposed. This does not apply if fragmentation effects are included in the blast value. Those should indeed add up! Regards, Thomm P.S.: Personally I would like to see multiple impacts offset based on the gun traverse speed! At least for the large-calibre single barrel AAA. I love this machine-cannon effect when strafing in flight sims! Link to comment Share on other sites More sharing options...
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