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When the AI take prisoners...


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... the prisoners responds instantly to movement orders the AI gives them. Why?

I see it in a few games. When a human take prisoners must wait to the next turn and then the lag that the prisoner haves to begin the movement. It's clear what I'm saying?

Another strange, non critical glitch: in LD, at the beginning of the units movements in the first turn, one german FO 81mms shows the JAM signal for a second... Uh?

Ariel

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