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Strange tank behaviour under engine 4.0

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This has been discussed elsewhere, but I post here since it applies to RT. I and my PBEM buddy has on several occasions seen tanks pop smoke and retreat at times when danger doesn't seem to warrant it. In our current game a Panther (shaken, buttoned) advanced on a HMG team pinned behind a hedge. No other threats and the HMG didn't fire at the time. When the Panther area fire struck the hedge some 75 m away the tank popped smoke and retreated. As if the crew got scared by their own HE explosion. Infantry reaction to HE attacks was tweaked (too much?) in 4.0 but does it even include tank crews and friendly fire? Seems too extreme IMHO. Something to keep an eye out for.

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