Guest Rob/1 Posted October 1, 2000 Share Posted October 1, 2000 I am wondering why the small bildings can be on angles and the large ones and churches can't dose anyone know why that is? BTS? Rob ------------------ Check out my CM web page! members.home.net/rwdisney/Combat1/Combat1.html Link to comment Share on other sites More sharing options...
Slapdragon Posted October 1, 2000 Share Posted October 1, 2000 Because BTS probably had a limited number of building slots in the terrain design system and it just worked out that it was to much of a pain to have 8 more churchs turned different directions. Link to comment Share on other sites More sharing options...
Kanonier Reichmann Posted October 1, 2000 Share Posted October 1, 2000 <BLOCKQUOTE>quote:</font><HR>Originally posted by Rob/1: I am wondering why the small bildings can be on angles and the large ones and churches can't dose anyone know why that is? BTS? Rob <HR></BLOCKQUOTE> Are you sure those so called churches aren't in fact meant to be mosques & therefore they nedd to face East/West. Then again, maybe not. Regards Jim R. Link to comment Share on other sites More sharing options...
Oddball_E8 Posted October 1, 2000 Share Posted October 1, 2000 you cant have angled large buildings because they take up the entire tile... if they were angled they would be encompassing more than one tile... ------------------ Wof, wof, wof, wof... Thats my other dog imitation. Link to comment Share on other sites More sharing options...
Kurtz Posted October 1, 2000 Share Posted October 1, 2000 I think Protestant churches are built east-west with the tower on the west side. I'm not sure if this also applies to Catholic churches. (edited for horrible spelling) [This message has been edited by Kurtz (edited 10-01-2000).] Link to comment Share on other sites More sharing options...
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