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A request to all scenario designers


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2 hours ago, peter thomas said:

So why is it a terrible idea, JonS?

A scenario that rewards specific point values for damaging / destroying specific enemy units, and, has an exit zone present, will count any friendly "bounty" units that do not exit the map at the end of the battle as kill points for the enemy.
The only way to use exit zones without distorting the point system, is to use it in conjunction with scenarios that only count objectives occupied / touched, and, or percentages of casualties sustained / inflicted.

Edited by noob
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