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What's up with map elevation, did it get busted somewhere???


ww2steel

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Okay, playing CMSF a lot recently and CMBN a lot when it first came out you could start with flat ground, make concentric rings going higher to a peak- with gaps in between- and it would make a nice hill.  It was just like the elevation lines on a topographical map- far apart was nice and gradual, close was steep.  The computer would interpolate and give you nice terrain.

 

On some maps in CMBS, I try to do the same and it doesn't interpolate.  (See attached.)  I get stupid looking rings with base terrain height in between!!!  So, to make a hill I have to code in EVERY SINGLE SQUARE.  That's not going to happen even on a small map.

 

ADDED INFO:

Starting a new map, it works.  Which means that this map broke somewhere along the line.  Maybe the bridge?  Maybe the water?  Maybe a "Steep" tag?  I'm doing some checking.

 

Thanks, Mike

 

 

post-50962-0-80084000-1427560156_thumb.j

post-50962-0-02382400-1427560934_thumb.j

Edited by ww2steel
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