Dale H Posted December 13, 1999 Share Posted December 13, 1999 Please help direct me to a previous post regarding the answer to this question: How is battlefield intelligence modeled in CM? Do units have eyeballs only (LOS) intel or is there a way for units to share info about units spotted by one unit but not by others? I'm sure this has been covered before. I will attempt to search on 'intel' or los. Thanks, Dale Link to comment Share on other sites More sharing options...
CoolColJ Posted December 13, 1999 Share Posted December 13, 1999 Units can also be deteced by sound contact ------------------ ------------------ CCJ BLITZ_Force My HomePage -----> www.geocities.com/coolcolj/ Check out my Combat Mission Beta Demo Tweaked Textures Link to comment Share on other sites More sharing options...
Bullethead Posted December 14, 1999 Share Posted December 14, 1999 Dale H said: <BLOCKQUOTE>quote:</font><HR>Do units have eyeballs only (LOS) intel or is there a way for units to share info about units spotted by one unit but not by others<HR></BLOCKQUOTE> Woo hoo, subtle question You as the player, of course, always see the best intel available from any of your units. So like if you have somebody close enough to read the serial number on an enemy tank, you know that. And when you target that tank with other units further away, it shows up with that amount of detail at the end of the targeting line. But whether the game imposes some penalty on more distant and presumably less-informed units, I don't know. Be cool if it did . -Bullethead Link to comment Share on other sites More sharing options...
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