Childress Posted April 23, 2014 Share Posted April 23, 2014 Some things I noticed: 1- Hiding troops appear to have more expansive lines of sight. If true, ambushing becomes more feasible. 2- Moving quickly through rough terrain is much more fatiguing. 3- Roads- scarce as they are- are relatively more AFV friendly. In 2.0 the difference in speed between travelling on roads and open terrain was scarcely noticeable. These may be figments of the imagination... 0 Quote Link to comment Share on other sites More sharing options...
ridethe415 Posted April 23, 2014 Share Posted April 23, 2014 Some things I noticed: 2- Moving quickly through rough terrain is much more fatiguing. I've noticed that Bog terrain is fatiguing. All that mud sucking at your boots. 0 Quote Link to comment Share on other sites More sharing options...
Michael Emrys Posted April 23, 2014 Share Posted April 23, 2014 I've noticed that Bog terrain is fatiguing. All that mud sucking at your boots. Yes! I noticed that troops moving through marsh/bog would go directly to tired if they got alarmed and tried to quick step it, even if for only one AS. I've also noticed that they seem to tire rather more quickly going uphill than they used to, but this is just casual observation and I haven't tested for it, so watch out for subjective biasing. Michael 0 Quote Link to comment Share on other sites More sharing options...
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