Jump to content

Scenario Understanding


Recommended Posts

Hi all,

i am trying to make an operational game for Market Garden.

I can't understand why in a QB with this map http://www.arpastrategy.com/wp-content/downloads/asmap.zip

The parameters of the QB are:

Axis Attack

Small Battle size

Duration 1 hour

Map Selection Human

Axis Waffen SS armor only vs British Airborne

Automatic purchase for both

Force adjustement -60%

I choose allied as human player.

With the map above german ai never attacks, it stays in the north deployment zone.

I have set the same occupy terrain objectives for both.

I don't understand.:mad:

Any help will be much appreciated.

:D

Link to comment
Share on other sites

Ok got it.

I just make some tests and it works with ai plans indeed.

Too bad objectives are not regarded as ai plans (with standard behavior) if no specific ai plan exists.

It means my project is unrealistic with CMx2.

Just in case, even if it's off topic, do you know if CMBO has a mod which allows use of static maps in QB ? I would like to make my operational game for Market Garden but i need static maps.

Thank you very much for your help.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...