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Bizarre lockup occurence


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This actually happened a couple of days ago but I'm jsut now getting around to posting about it.

Scenario-Last Defense

Side-Germans

Bug-Game locks up halfway through turn resolution. (Or whatever the phase between hitting GO and seiing the replay is called)

What I think happened-

My 4 halftracks are moving down the road and get to the bend and stop. They provide fire support for the attacking infantry. The 60-mm mortars open up. I plot reverse movement so they don't get shot up like they did the first time. In turn two of the reverse I plotted movement that was really close together near the forest.

The way I figured out it was the halftracks movement orders was after getting the lockuo over and over I figured it was something nmot related to combat.

Sure enough, I changed the orders a lottle bit and the turn ran fine.

If anyone cares I've got the game saved right before the lockup. You, too, can experience the lockup and laugh at my idiotic movement orders.

Jason

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