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Sound-Editing Full Ver?


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heres how.

find the wav you want to inport.

find the wav you want to replace.make note of the file name (0000650.wav,esc)

use a sound program(wave studio,esc)import the sound you want.

convert the file to 44,000 16hrz MONO, then save the file as the same file you want to replace. (0000651.wav)

should have no problems converting files over, im using the wav program waht came with the SBlive.

Let me know on if you have any more problems.

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Hey again

ok that conversion worked that is where I had gone wrong ( first time at this). My next hurdle seems to be that the wav file I brought in now sounds inthe game but it is slowed tremendously- Is ther ea way to compress the original sound file in order to speed it up inside the game?

Thanks for the advice

SS_PanzerLeader.....out

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This reason why its playing slowerr, is because the sound was recorded at a higher sampling rate than what the game is playing them aty smile.gif

You'll need to resample the sounds at the correct sampling rate, while maintaining the original pitch - you'll need some pro audio software to do that - I have a whole bunch I use, such as Steinberg WaveLab , SOund Forge snd Coole Edit Pro. I'll be putting up some audio files on my site for Cm, when it is released smile.gif

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CCJ

BLITZ_Force

My HomePage -----> www.geocities.com/coolcolj/

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