Col Deadmarsh Posted March 24, 2013 Share Posted March 24, 2013 1. Why isn't there a top-down view (#5) like there was in CMBB where you could get right on top of a unit and see close up where they are on the map? 2. Why isn't there more control of where you can place a unit in a building during the set up phase? I may want to place a unit on one side of a structure but the AI takes over and places them wherever it sees fit. 0 Quote Link to comment Share on other sites More sharing options...
c3k Posted March 25, 2013 Share Posted March 25, 2013 1. If you go higher, you get the direct top down view. It "sticks", as long as you don't change the camera elevation, as you go back lower. 2. Try FACE or COVERED ARC. This applies IN a building. Is that to which you're referring? Ken 0 Quote Link to comment Share on other sites More sharing options...
Michael Emrys Posted March 25, 2013 Share Posted March 25, 2013 1. Why isn't there a top-down view (#5) like there was in CMBB where you could get right on top of a unit and see close up where they are on the map? I use view 3 with the camera tilted all the way down and it works fine for me. It's a bit fussy because you have to reorient the camera any time you change the view, but I don't regard it as that big a deal. Michael 0 Quote Link to comment Share on other sites More sharing options...
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