flammenwerfer Posted August 14, 2012 Share Posted August 14, 2012 Will the AI counter attack? 0 Quote Link to comment Share on other sites More sharing options...
skelley Posted August 14, 2012 Share Posted August 14, 2012 If the scenario designer plans it out perfectly, (which is almost impossible to do) then yes. Without triggers it is near impossible to plan though. 0 Quote Link to comment Share on other sites More sharing options...
Paper Tiger Posted August 14, 2012 Share Posted August 14, 2012 Will the AI counter attack? If you mean on its own initiative, the answer is no. But it can be scripted to do so. 0 Quote Link to comment Share on other sites More sharing options...
flammenwerfer Posted August 14, 2012 Author Share Posted August 14, 2012 If both sides need to Occupy the same area, lets say a town, will the AI counter attack when the attacker has entered the zone? 0 Quote Link to comment Share on other sites More sharing options...
Paper Tiger Posted August 14, 2012 Share Posted August 14, 2012 If both sides need to Occupy the same area, lets say a town, will the AI counter attack when the attacker has entered the zone? Same question. Same answer. No, it won't. Perhaps you're getting confused by CMx1's 'VP location switching control' trigger? 0 Quote Link to comment Share on other sites More sharing options...
flammenwerfer Posted August 14, 2012 Author Share Posted August 14, 2012 Yes. I guess I'm asking about (and for) triggers (flags) that help create a dynamic battlefield. Thanks PT. 0 Quote Link to comment Share on other sites More sharing options...
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