SnakeTheFox Posted July 24, 2012 Share Posted July 24, 2012 I'm playing the British Armed Forces mission "Armoured Advance" or somesuch, and I'm near the end of the scenario and I've snuck a AT-3 team who've depleted their Sagger ammo up to 50m of an enemy Warrior. Their inventory shows an RPG-18 icon, yet they wont fire it. No matter where I move them, or how many times I issue a "target" order on the IFV, they wont shoot it. They also insist on deploying the AT-3 launcher in spite of not having any ammo for it. I imagine this bug is a result of the AT-3 operator holding the RPG-18 and not ditching his launcher when it's out of ammo so as to be able to use the RPG-18 instead. I cannot order then to "undeploy", the option simply isn't present. Very frustrating problem. 0 Quote Link to comment Share on other sites More sharing options...
Vark Posted July 24, 2012 Share Posted July 24, 2012 Does CMSF simulate the fact that once the RPG 18's launch tube is extended and prepped to fire it cannot be retracted and made safe, like the LAW 66? Making it a very dangerous and bulky thing to carry around. 0 Quote Link to comment Share on other sites More sharing options...
Sakai007 Posted July 25, 2012 Share Posted July 25, 2012 I have noticed in CM:A at least that once a soldier cocks the RPG-18, he doesn't use a different weapon until that one is fired. And with the Russian airborne in that game, they hold onto it loaded when they run out of small arms ammo. 0 Quote Link to comment Share on other sites More sharing options...
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