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Garrett124

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    Garrett124 got a reaction from Aquila-SmartWargames in Flavor objects wont stay in the location placed?   
    Was able to get the walls invisible. Stone wall seems to work with it very well and after playing with the fortifications an hescos i came up with some nifty combos as well. I just wanna re thank all you guys for helping out so quickly. Hopefully i can turn some thing out soon. 
  2. Upvote
    Garrett124 got a reaction from MOS:96B2P in Flavor objects wont stay in the location placed?   
    Was able to get the walls invisible. Stone wall seems to work with it very well and after playing with the fortifications an hescos i came up with some nifty combos as well. I just wanna re thank all you guys for helping out so quickly. Hopefully i can turn some thing out soon. 
  3. Like
    Garrett124 reacted to Aquila-SmartWargames in Flavor objects wont stay in the location placed?   
    You don´t need to rethink your scenario planning.
    Do not replace the Hesco barrier for the shelter (or other wide flavor objects) as this will cause collision issues due to the shelter´s big size. Again custom models inherit the attributes of the replaced object.
    For the Hesco and other touching objects its best to replace streetlamp traffic lights and telefonpoles.  These objects are slim and won´t cause collision issues. Name the Hescos for example trafficlight1.mdr and you will see that they can be placed tight and "touched". 
     I know there are shelter files in the download. They are just for testing and shouldn´t be used. I removed them and uploaded a Hesco V2 to my Dropbox.   
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