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ctcharger

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Posts posted by ctcharger

  1. It is the one with all Strykers on the US side.  I have tried every crappy trick I know left side, middle, right side... all nothing, precision missions are maybe 1/3rd effective it seems which means Javelins which is dicey as they usually don't live long to use them.  As for the Strykers, everything can kill them so not much help. 

  2. I played it 3 times with no luck as all of my guys are wiped out by the end of the scenario.  I have gotten better and have wiped out their tank and apcs but all that was left was my air controller.  BMP doesn't last no matter where I put him. 

    Should I keep guys in the HMMVs so they can man the guns?  Seems like they are targets for artillery if I do.

    Are the sandbags and ammo stockpile good for anything? (other than grabbing more ammo but my guys don't live longer than the ammo)

    Should I sprint to the house near the base and try to ambush anyone moving towards the base?  

  3. Wow!  The best I did was a draw.  I sent small teams of RPG types to ambush them while they were still on the road.  I will try it again  with your strategy in mind.  The around the corner thing hasn't really worked for me though but I may not be placing them correctly.  I don't think I know how to correctly position them to peak around a corner.

     

     

  4. Tried BSBP 01 Honor with predictable results....👎

    Strykers against tanks?  sure, that's going to work out....none of my "precision strikes" added up to much, one tank is all...

    reminds me of the British Battlecruisers against German Battleships...  

    Didn't help that I bogged half my guys in the ford...

  5. 10 feet?!?!? wow!!!  We have a grain elevator in Akron that was turned into a hotel and now a dorm for U of A.  Where they cut into the windows, it looks like maybe 3-5 inches.  When I walk buy again, I will have a look.  Old bank buildings around here are pretty stout, or at least look the part.  Not 10 feet though!

  6. That's a good point, in this scenario I doubt my guys had time to bunker the place up. Also, I doubt the little green men care much about a ROE so can shoot the place up with impunity with QF small caliber guns and large caliber guns, something I imagine our Marines were not allowed to do.  Stalingrad was a completely different animal so it doesn't really apply.

    And I just realized that the smaller RPGs can't be fired indoors (well they can but...).... so up to the rooftops with you all....and maybe park the APCs somewhere and use the crew as ad hoc AT teams.

    Going to try again!

  7. OK well crap.  I was afraid of that. 

    I like the BTR as roadblock idea.  I bet they will get shot up and and still count as losses but a bunch more dudes running around with RPG-22s can make a real difference.  I might try that too.  That just might work!  

    Sharing ammo... will troops share ammo NOT in their organization if they share the same building or are close?

     

     

  8. OK cool, I may have to come back to this one, I am getting worse!

    Must be something I don't quite get.  

    You can sell those ATGMs and APCs to the export market and get something useful like an crate of RPGs or something.

    Fought to a draw this time only because I kept most of my APCs away from the action.  Next game, they are all heading to a corner of the map never to be seen.

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