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temke5

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    temke5 reacted to Boche in Operation "Opportune Strike" - CMSF2 Mini Campaign   
    OPERATION "OPPORTUNE STRIKE" MINI CAMPAIGN
    The date is April 06, 2010. For the past winter, Marine Special Operations Team (MSOT) 8222 (callsign Dagger 22), along with Afghan and International Security Forces have been taking on the Taliban in the secluded Bala Murghab valley, in the north of the country. Their mission: prevent the enemy from launching their yearly spring offensive. Just 2 kilometres south of Bala Murghab disctricT center lies the town of Daneh Pasab, Taliban controled territory and logisctical hub from which the  offensive will be launched. After several months of work, the pieces are in place for a final blow to destroy the heavily entrenched Taliban force, breaking their grip on the valley and stopping the spring offensive before it even begins. A US ARMY Special Forces ODA and an Afghan Commando strike team have been flown in to assist with the operation.
    The campaign will consist of two missions. The first will be the night assault on the souther part of the village, while the next will be a continuation of the assault towards the north with more support assets. Your performance on the first mission will determine the strenght of the enemy in the second. 
    Right now i have mission 1 ready for testing and am starting to work on mission two.
    Updates will follow!

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    temke5 reacted to Boche in Operation "Opportune Strike" - CMSF2 Mini Campaign   
    Well its only 2 scenarios long jajaa but I have to say you have motivated me to get back on it. I dont know when but I will finish it soon! I will need help when it comes to making the actual campaign files etc though. will let you all know.
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    temke5 reacted to MOS:96B2P in New Scenario: Coup D'etat   
    From the Briefing:
    GOVERNMENT COMPLEX:
    The Government Complex is in the western area of the city (Grid: 42112700).  The Government Complex also contains the City Council Building (see City Council Building section).  The Government Complex is a large occupy objective worth 100 VPs to whomever controls it. 
    CITY COUNCIL BUILDING:
    The City Council was a group of 50 aldermen that presided in the City Council Building (Grid: 42042615), which is part of the Government Complex.  The City Council was dissolved when Waleed’s regime seized power.  Twenty aldermen are still alive.  The regime confined 10 of the surviving aldermen at Fisbuk Prison.  The remaining ten are fugitives hunted by the regime. The aldermen will support a coup against the regime and will use their knowledge and contacts in the city to obtain and provide intelligence to the rebels.  Throughout the scenario fugitive aldermen will report to the Hotel Rasheed to convey intelligence to friendly forces.  The intelligence is in the alderman’s name field and contains an intelligence code, location and time (see operational map area).  The aldermen are regime unit targets worth 200 VPs (10 VPs each).  The City Council Building contains a rebel exit zone.  All twenty surviving aldermen must be safely brought to the City Council Building and restored to power (and they must use the exit).  Securing the City Council building (it is surrounded by a touch objective) will persuade the city police (see police HQ section) to join the rebels.  To secure the City Council building have rebel units reach the touch objective around the building.  This is one of two ways to persuade a city police unit to side with the rebels.  
    The City Council Aldermen enter the Government Complex while under escort by a British SF unit. 

    The Aldermen enter the City Council building restoring democracy. 

    The City Council Aldermen use the rebel exit zone inside the City Council building preventing the regime from earning 200 Victory Points. 
     
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