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semmes

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Everything posted by semmes

  1. Thank you for your modesty. You read the "nobody was moving" part? ... and they were not shooting in the test. If killings in war are ever unnecessary. Patton.
  2. Sorry, something happened up there. That's 5s after opening the hatch. Well, it seems that "hiding" doesn't mean hiding -unlike Brexit means Brexit. All infantry depolyed as hiding, nobody is moving, nobody is shooting. Crews Green/Regular. Bush 3 Wood/H-wood 2 or 3 trees per tile. Combinations of tiles [Crops] [Bush] [Wood] [H-wood] [Bush/Wood/H-wood] [Bush/H-wood] [T-grass] [Dirt] In general terms, not always the same test but funny, same results. Regular crews seem to be able to see 50m father away than Green. At 100m or even 150m you are NOT hiding. (One tank commander let's call him Legolas, was able to see a sharpshooter at 200m in the rim of a heavy wood.) It seems to be as efective to deploy in woods as in crops. (Anybody expected anything different?) Infantry skillful enough to leave no traces when deployed in crops but they will always choose a place where they can be seen if deployed in the outer line of woods. (They need more training.) Your'e hinding only in the 3rd line -tile- of trees. (Wondering how good is your LOS compare to a tanker outside.) The tank is looking at you, if you move or fire it will see you even farther and farther away. (IMO). This is after 20s I don't need more trees I need wide, wide woods. If there's any tank in sight, forget about it.
  3. Sorry, I wasn't clear enough. How to avoid, if at all possible that as soon as a tank has LOS it can see and detect everything, immediately. I'm by the road, my engine running, some trees and bushes on my left, a guy, 200m away behind a tree is using his lighter while looking at my car... for half a second. While playing should I imagine something like this or that I am in a Fairy Tale?, should I practice warfairy talegaming? ...the tank commander is always Legolas? Yes, it is a game but if I deploy my troops -nobody was moving, the tank was the only one with LOS- hiding in a wood, for some reason my expectations are that they are hidden in a wood. I will add even more trees and bushes and I will lower the crew quality... but something is rotten in Denmark I don't think to remember that CMBB was that easy for tanks.
  4. Thanks. Funny, I've been rotating houses. And then you need 3 trenches to change the facing, correct?
  5. So... I've been trying to find something about it... E-W and NE-SW bridges are missing? or is this a bug in my installation, because I cannot find anything about how to rotate them. Thanks. Than the Frenchmen didn't knock our masts away was not my fault. Collingwood.
  6. And after reading the STUG/AI, LOS/LOF/trees... yes, I understand there is going more than one glitch, I'll be asking about them when it's too big or it lasts too long.
  7. ..and to Bulletpoint: I did not mention any of that because it was not a factor. You have a moving tank in front of you in a beautiful sunny day in a golf course... at 60m! Yes, the cycles should be faster.
  8. Just being selfish... I would rather have faster cycles -and better IA- than really, really nice graphics.
  9. Yes, it is a rear area but with 4km, hills and 4 hours... some of them, specially SPGs could go, resupply and come back -if you are careful enough and they don't get blown up in the way. Sorry, my point was: it has been implemented for some, why not for all? and then you choose if you want to use it. Getting a HMG more ammo is not going to happen in the firing line, unless you get a supply of ammo bearers.
  10. So... can we expect a notch down in graphics and faster cycles? ...or hope?
  11. Now playing CMRT form CMBB. Is there any patch, anybody is working in the reaction time for units when they "see" -or apparently not- something at 5 or 50m? I will explain. Russian SMG walking past a German AT... they stop -by chance, the destination point in that turn- and THEN they turn around and shoot. Sdkfz 75L24 and a PzS team... a IS2 moving at 60m... some trees but CLEAR -blue- LOS. I order area fire and they shoot -and miss, tank keeps moving... after the 2nd or 3rd round -one was faster than the other- suddenly they to see what they have right in front of them... a very big, noisy, green thing; and now it had been in the open for a few moments. The "relative spotting" is great, actually I think it was the one thing spoiling CMBB but this seems to be about some scripted reaction time. Now we have resupply for infantry... great improvement. Why not for ATs or AFVs? why somebody didn't put in place an ammo lorry?
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