you can try the map yourself, I posted the name of it.
the distance is not that far 200m +, but I never moved my vehicles until I had infantry contact. And if you move the camera around there is no way in real life these guys should be able to see each other ( I know its a game and things are the way they are, but it gave the realistic emersion quite a hit for me ).
Anyway, I encourage anyone to try the map and see if they have the same results.
I must say though, I played the game through, was a lot of fun once I ignored the LOS detail. And the end of the match was tooth and nail and raised the bar for strategic compromise for me. A hell cat took out my Tiger last min and smoked to retreat after the engagement, I flanked with a SPW 251/9 (ausf.D) in a hot position. Got the first round off with a direct hit and was enough to make the crew bail.. with 4-5 min left on the clock. Game ended in a tie as the whole enemy fled the cap zone except for one MG who was hiding on the edge of the zone after he fled his original position.
Bitter sweet but nice to see the AI throwing a wrench in the mix.