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Posts posted by Oakheart
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I want sandbox AI, I would put forth $200 in a kick starter to move this game to the UE4 or another modern engine.
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Imagine my disappointment as a young Marine from New York being shipped out to exotic sounding "29 Palms, California" only to arrive at what amounts to Death Valley!
QFT, how about those 3 mile never ending runs?
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Update bro-ski?
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Well if you ever play any of the Wargame series online then you would think that The Rotorwing rush was 1 of only 2 effective plans in either sides' arsenal, the other being "Sit on your hands and give your self a stranger.".
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I'd love to test it for you.
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Listen to this.
Post your comments. -
The other folders only have ground textures in them, it shouldn't change the lod issue, which by the way should only appear on big maps. If you just load a small map, you might not see it.
Oakheart, it is also possible that you are using both autumn mods. The second one, Early Autumn Foliage.brz, actually has working lod bmps for the trees but I found the color doesn't match. So if you have both installed in your mod folder, you won't see the absence of foliage at a distance.
Anyway I made this quick fix for the lod issue for trees number 1,3 and 4 in the Autumn environment mod.
https://www.dropbox.com/s/4m5x8m6k0e7lmxm/autumn%20foliage%20lod%20fix.rar?dl=0
Tell me if it works for you guys.
Yep works for me, I checked to see if I was still using that other mod but I had thoroughly deleted that sucker. I guess I'm just better than everyone else.
The distant trees look just a bit more pea-poop yellow/green than they should I think? but its no biggie for me.
Btw, I'm pissed no one mentioned my Girls Und Panzers CMBS icon :/.
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This stuff comes up every once in a while during ChrisNDs' twitch nights, he said it was in the pipe to make squads do formations and to fix the rubber band effect that make infantry run in place but it was a long way off as it required a major rework of the current system.
It needs to be done though, perhaps this thread could get the ball rolling on things?
Edit: one frustrating things though about this is how the Battlefront fan boys can't admit that this game shouldn't have these problems to begin with, hence they call you a crap player and then tell you to micro the **** out of your troops as a work around to the problem (that isn't supposedly there to begin with). -
This is very important and until I saw it I couldn't get the installation to take. It doesn't mention that anywhere in the popup documentation.
I downloaded the zip file into the main Combat Mission Black Sea folder and unzipped it to the same place. When I tried to run the setup from there, it hung for about 20 minutes and then I got an error saying the install failed. After I moved the 4 files to another empty folder and ran the setup from there, it worked fine.
This worked for me, thank you.
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No problem teufel hunden.
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Yeah, all 3 folders.
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I have all 3 and everything looks great.
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Hah, I thought that was you, Stagler.
And you are also an arma addon maker extraordinaire and BI fourm goer.
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Us Army breaks their infantry squads into two teams, thats why. United States Marines still use 3 fireteams a squad(Because we are awesome).
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Half naked women? I'm in.
P.s. Anime babes would also be cool.....just so ya know. -
Wow yeah, that looks great. The proper amount of rot and building decay. Love the mud you added to the base.
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Here is part 1 of 3 of the autumn mod. It looks amazing in CMBS
http://www.battlefront.com/index.php?option=com_remository&Itemid=314&func=fileinfo&id=2508
Part 2
http://www.battlefront.com/index.php?option=com_remository&Itemid=314&func=fileinfo&id=2509
Part 3
http://www.battlefront.com/index.php?option=com_remository&Itemid=314&func=fileinfo&id=2510 -
Yeah, that looks awesome. I don't mean to ask too much of you, but I'm going to anyways. Hover T72....make it happen.
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+1 random markings. I'm really looking forward to combining this with the autumn terrain ( http://www.battlefront.com/index.php?option=com_remository&Itemid=314&func=fileinfo&id=2508) , I think the dark graynes(Grey/green get it??lol?? ) would really work well. Combine with with Kieme's weathering and you have a combination that will make you crap a brick of joy.
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Dang man, must of been some fight. My fights were more along the lines of "hump this mountian for the 12th day in a row. On day 12 receive enemy fire(More like pot shots) from the adjacent mountain from over 2000+ meters from idiots firing blindly. After 3 hours of not being able to see the idiots shooting at you, go ahead and call rotorwing. After another 45 minutes rotorwing arrives then proceeds to light up the mountainside with a few cannon bursts. Head home, rest up because lets do it again tomorrow.".
But seriously though, Love the soundscape but I'm not a huge fan of the default music. -
I didn't even mention how fantastic your test weathering was. It looks awesome.
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Looks amazing! I think the more mud the better considering the climate.
How much would you pay for an improved AI upgrade
in Combat Mission Black Sea
Posted
Do you know if Battlefront has considered kickstarter? They seem to be in a rut (maybe) where they have very tight time constraints where they can't take the extended time needed to implement these features.
I'll reiterate that I'd like to see them make a sandbox, where they provide the tools and we provide the dreams. I'd hate to use another game to compare but thats one of the reasons arma has done so well. that map editor is powerful and the ability for the community to make whatever units they can dream up. Its that unlimited potential that makes that game such a selling point.
I'd love to see this one the Unreal 4 engine where they provide a base frame work and then release packs for that framework. Like a "WW2 Nazi 38-44" pack, a "USMC 56-81" pack, or for the large money packs they could include features like "infrared player screen" or something along the lines to expand the sandbox.
I'd also like to see the community have the tools to make their own units, weapons, and tanks. I know the community would as well. I've heard the reason that battlefront hasn't allowed that before is "balance and historical accuracy" which really translates into "We need DLC money" which is fine but they shouldn't stifle the community with that fact thought. If people think MOD units are unbalanced then they can ask for changes or just uninstall the mod.