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GJR144

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Everything posted by GJR144

  1. Hi all, long time player here (CMBO, CMBB, CMAK, CMBN+CW, CMFI+GL). My biggest wishes are: Gameplay/interface: Make paths selectable Make paths selectable by clicking on them and show all of them when no unit is selected. Honestly I don't understand why we must wait YEARS for such improvements in the overall interface when this was already present in CMx1. Make group assignments permanent Make group assignments permanent during the whole game. Currently they are of no use use for PBEM players, because ofter saving they are lost. Before I assign the six platoons and tanks again for a single turn, I don't use it. It seems to me that certain design implementations are ignoring the needs for PBEM players. But aren't they the vast mority of long time CM supporters? Don't fill cover arcs with color PBEM players usually like to watch cool replay action in all it's glory. The cover arcs that fill big parts of the screen with this yellow or violet hurts the eyes and makes it necessary to unselect the unit to watch the replay undisturbed with all backdraws when the unit is no longer selected. Feature wishes: Iron Man Mode For good players playing the AI is no real challenge. But there exists one mode, that even can turn the best player into a loser against the AI: the Iron Man Mode. It restricts the viewing level to unit height and only allows locked to unit camera views (only a view of the map from the highest level is allowed to simulate a tactical map). The problem with this incredible exciting ruleset is, that also an incredible self-discipline is necessary, not to break the rules and raise the camera view ("only this single time"). Especially when things are not going as expected... And they do. Always. In my experience playing with these exciting rules against human oponents is even impossible. Even the most self disciplined gentleman will at some moment become weak, with the naked busty girl dancing all the time in front of him. One must have played with these rules to get a feeling, how important a church tower really can be. Or how nail biting sound contacts of tanks can be, while the own units only have a limited overview of the battlefield and there is no way to raise into the air and fly around like an eagle to check the positions again. It's similar to playing against humans: this also can't be adequately described to players who only have played the AI. One simply must try this mode out to believe. Triggers for AI Giving scenario designers all sorts of cross-referenced triggers, to create much better AI-plans. Better LOS Tool An indicator that allows to judge if lying down, kneeling or standing infantry can see lying down, kneeling or standing infantry or if vehicles have LOS from the main gun or only from the MG to the important target heights. PBEM multiplayer As a PBEM-player I would like to cooperate with one or more other players. Again I have the impression, that PBEM players are seeing a slower or no development at all in this area because of the special technical demands of the RT mode.
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