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robonline

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Posts posted by robonline

  1. Hi folks,

      It's been a while since I've posted but I thought that I'd ask you folks if I'm the only one who's noticed this behavior.

      First, it's intermittent which is always fun when troubleshooting.

      Second, it generally requires me to sign out of Win10 and back in to resolve (why?...no clue...it just seems to work)

      Now on to what I intermittently observe when I start a saved game or new scenario and after the scenario loads and the map appears to begin/resume game play:

    • the map starts spinning non-stop, or
    • it will zoom in max and then I can't zoom out as it just zooms back in

      I searched for this behavior prior to posting this but perhaps my search phrases weren't good, dunno, but if this topic has been covered in another thread, please feel free to enlighten me.

      I don't see how a saved game file could help here as sometime the same scenario or saved game which exhibited the issue works just fine after I sign out and then back in and retry it. 

    Thanks,

    Rob

  2. Hi,

      I realize criticizing this game is blasphemous but I simply cannot stay quiet on this...

      Having vehicles crossing the large Arnhem bridge is ridiculously painful due to the pathetic bugs in the code.  How the hell did this escape testing?

      I observe vehicles dropping off the bridge onto whatever's below and then back on the bridge...rinse and repeat.

      I also observe vehicles stuck in the same spot on the bridge moving forward then instantly back, repeating this forever.

      These issues will probably never get fixed but they should as these bugs totally detract from the game experience.

      It should be noted that these issues are intermittent but frequent enough that it is very distracting.

    Rob

  3. Hi Folks,

     

      I did search for the answer to this but before posting this perhaps my search keys were just not adequate...

     

      At any rate, for reasons I shall not get into, I had to re-install Windows 7 on a new drive.

     

      I had The latest'n greatest CMBN(all modules, packs, etc. rev'd to v3.11) installed and am trying to accomplish the same on this new system

     

      Here's my issue:

    • I recall discussion about being able to install from v3 or some such to pick up the latest of everything and go from there...could some kind soul clarify this for me?
    • I tried installing from scratch from the CMBN_Commonwealth_Bundle_Setup.exe installer but when I go to launch it to apply the license key, I see the process appear and then disappear from Process Explorer and, thus, I can't get it licensed.  I successfully installed and licensed(and played) CMSF, CMA, and CMBS but CMBN is causing me grief...could some kind soul help me here?

    Regards,

    Rob

     

     

  4. Hi,

     

      I just played "Frosty's Welcome" as the German in the MG module and noticed a couple of what I would call major problems:

     

    1. When my tanks crossed under the bridge they suddenly popped up on top of the bridge 
    2. When a vehicle crossed from the other side (I added a few German vehicles on the south side of the bridge) it stood a fair chance of suddenly appearing under the bridge in the river

      I'm not sure if anyone's aver noticed that behaviour before but I see it consistently.  

     

      I searched the forums and didn't see a post regarding it so I'm posting my findings now.

     

      My environment:

    • Windows 7 SP1
    • ASUS Z97-A MB
    • ASUS NVIDIA GeForce GTX 760 video card
    • i5 CPU 
    • latest CMBN version (3.11)

      Perhaps there's something I can do to alleviate this frustration...

     

    Regards,

    Rob

     

     

      I don't have a saved game file as of 

  5. Folks,

    I have V2.12 of CMBN running on a Windows 7 box...

    Ok, many uniform mods simply don't work for me...e.g. I place afolder called "german soldier m43" with files like "german-uniform-m43 1.bmp" into my data/Z folder and then start the game and use a scenario/quick battle which uses regular army and I don't see them??? I've rezexploded all of the brz files which came with the game to validate the specific bmp file names and they *should* work...but...alas...they don't.

    Perhaps I'm doing something basically wrong...although I don't believe I am...

    Could someone please assist in this troubleshooting endeavour?

    Thanks

  6. I played a game many years ago called "TacOps" which allowed mid-scenario editing. You couldn't change terrain *but* you could change current on-map unit positions. You could also add/remove units (including off-map assets).

    I realize that this type of feature would not be welcomed by everyone (simply don't use it if you don't like it) but I liked it a lot and it enhanced my game play experience.

    So, is this even a remote possibility for the future of CMx2?

    I doubt it will *ever* come to CMx2 but I thought I'd ask anyways. :)

    Cheers,

    Rob

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