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mirekm61

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Posts posted by mirekm61

  1. After 18 years of playing in CM I have some thoughts too.
    The best games is  QB human vs human, or a well-balanced scenario. The game versus AI is only in a well-prepared scenario.
    Playing QB is a waste of time, this is due to the AI plans that each map has assigned. Mostly  AI forces are divided into 2-5 groups, it's definitely not enough. As we give orders ourselves, they are detailed. After all, no one gives one order to the whole company platoon of tanks. AI forces can also be divided into small groups, and detailed orders (each vehicle, section, team should be separate group). Playing QB very often happens that the forces of AI are idiotically arranged, eg: a tank behind the building, etc.To prepare a scenario, map is needed and here would be useful for a separate map creator, with the possibility of transferring maps between games, with ctrl + C and ctrl + V it would greatly speed up the creation of a new map.
    Another thing is the ability to divide AI forces into groups, there are only 16 of them. It's a little bit max AI strength is 2 companies and several vehicles, then we have the possibility to issue detailed AI orders. Which, of course, will translate into the quality of the scenario.
    Someone will say, but he's smart, and he has not done anything yet. For years I have been creating maps and scenarios that I play with friends who are happy with my ideas. Although none of these things have been published, it will change soon.
    I am currently working on a campaign for CMFI, I already have a few scenarios and I need a tester what I came up with. Are the scenarios not for difficult, boring, etc. Because working on a campaign for one person is a lot, especially testing is time-consuming.
    If someone is willing to help, please contact especially those who play QB with the computer.

  2. Hi

    For everybody interested, how the boss at work to determine how much it will take us to complete the task. It is possible to self-advise BFC how to determine the date of release of the game.
    At the beginning of August, the boss asks when we are finishing the project, we know from our previous work and experience that it will take us 2 months. We, however, answer the duration of the formula:  time x 2 plus half the time. In this case, it's 2 months x 2 = 4 plus 1 month, which means we get 5 months. The boss can shake his head for a long time, but you know he will not do it himself at the time.
    Now we can act smoothly and the thread does not bother us. If we do it sooner then everyone is happy, and we can tell that we were doing after hours, nights, on weekends to speed up, etc.

    Sorry my english.

  3. From my side:

    1. Get ready for a 30 FPS max 40 (to play in CM is enough) recommended graphics Geforce
    2. The best game of the living by the player PBEM, as the AI is doing you see in the demo, everything depends how it is designed scenario.
    3. Mods is only graphic.

    Generally, you should play mode WEGO for me is the best game. Why this long to write

  4. I think is not a short tutorial, you need a lot of play to really understand how the game works. You should have a plan and try to implement it, do not play from case to case.          One is certain that you must be patient and not to rush. I know that these councils are very general but CM is not a template on how to play.

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