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orgit

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Posts posted by orgit

  1. Good morning,

    I have update CMBN to v.2.0 and I have appreciated the introduction of the target armor arc command.

    1)I am making a map (allies vs german AI) and I would like to know why I can not give this command to the units controlled by the AI.

    2)I would like also to know if it is possible (from a playability point of view) to have the possibility to let something happen at the completion of an objective:ex.after the player has completed objective 1 reinforcement will arrive otherwise not.

    Many thanks

  2. Goodmorning,

    I hope you can help with this issue.

    Before installing the upgrade 2.0 (CMBN+CW) I have removed the Z folder.After that, I put it back, but:

    A) mods regarding helmets and uniforms does not work anymore (it was fine with ver.1.11).Ex:

    -Z(folder):

    -US_uniforms(folder)

    -z101st AB(folder): -us-soldier-uniform 2.bmp

    -us-soldier-uniform 3.bmp

    -z325th glider-khaki(folder):-us-soldier-uniform 4.bmp

    -us-soldier-uniform 5.bmp

    -USA_helmets(folder)

    -2nd Ranger Batt&medic helmets(folder):

    -us-helmet-m1 2.bmp

    -us-helmet-m1 3.bmp

    -us-helmet-m1 4.bmp

    This mod never worked with ver.1.11 and 2.0.

    -German_helm(folder)

    -Heer(folder):

    -german-m42-helmet 8.bmp

    -german-m42-helmet 9.bmp

    -Luftwaffe(folder):

    -german-luftwaffe-cammo-helmet 10.bmp

    -SS(folder): -german-wafenss-cammo-helmet 5.bmp

    -german-wafenss-cammo-helmet 6.bmp

    -german-wafenss-cammo-helmet 7.bmp

    while this mod work fine in both versions:

    Z(folder):

    -Rangeinfopanel(folder):

    -zmb-weapons-black-range.brz

    I can not find a way to let them work.

    Many thanks to all the guy that did these amazing mods of course.

    Any help?.

    Thanks.

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