Jump to content

DeeYay

Members
  • Posts

    30
  • Joined

  • Last visited

Everything posted by DeeYay

  1. Is it possible to have different attributes rather than victory or defeat to proceed to the next battle. I was thinking if its possible to have the game selcet a different map for Total Victory, Minor Victory, Draw respectively and such instead?
  2. The BMD, BMP, BTR and so on are all aphibious.. I haven't tried in the game.. is this depicted realistically in the game? Because I wish to create a map with a river seperating it and the only way is to continue the advance by crossing it with the amphibious vehicles. This means to stop the Soviet advance the Mujahedeen have to destroy these vehicles. That is the theoretical scenario.. now I want to make it practical.
  3. Thanks for the answers. What a pitty that many features were not breeded into CMA from the early CMBO, CMBB and CMAK series like bridges and transfer of craters. You say to add the craters incrementally? Tell me more please..
  4. Hi guys. I am quite familiar with the first Combat Mission series during WWII and have tried Afghanistan. Iit's okay but I would like to know some things that are not answered in the manual: 1. I am planning to, sometimes, have battles on one map during an entire day and realize that craters, bodies and the destruction are not transfered to the same map when replayed. I wanna know if there is any way to overcome this drawback? 2. Bridges are unavailable and I really don't know how such an important element is not available in the editor. Maybe I can download bridges somewhere? 3. There is no weather or weathereffect. I see rain and snow but they are unavailable at any date. No weather mod out I guess? 4. I wish to blend Afghani forces with Soviet forces. For example; I want Afghani companies and Soviet companies under the command of the Soviet Battalion HQ. 5. What I miss is the oputunity to decide what forces you wanna use in battle before a battle starts during the campaign. Much like in the old Close Combat series. Is there a mod to implement this feature or any possible way to include. Because as an high officer you don't only command troops but also decide what troops you want in combat for a particular battle and what forces have to rest, repair, replenish and so on. I guess this feature is to complicated to implement? 6. Possibility to create profiles. I wish to create a profile in game and this profile with the different characteristics is represented as the highest HQ unit during battles in the campaing. If this unit dies the campaing instantly ends.
×
×
  • Create New...